SKIN

Real skin detail,
directly inside Blender.

Build skin, eyes, overlays and tattoos in real time, with high-detail texture maps ready for production and export.

EXPLORE THE SKIN SYSTEM

Skin presets builtfor real variation.

Start from skin presets that reflect real human differences in tone, redness, pigmentation, then customize from there.

Image-basedmicro skin detail.

Pores, fine breakup, roughness and skin grain come from detailed texture maps, so your skin detail is visible, exportable and not locked to a Blender-only procedural setup.

Extreme skincustomization.

Makeup, face prints, scars, marks and custom details are handled through ready-to-use layers over the base skin.

Tattoos as adedicated system.

Place tattoos on the body while preserving the skin’s shading, roughness and surface detail.

High-FidelityEye System.

Control iris, sclera, wetness and eye shading through an advanced shader engineered to run flawlessly in Eevee for cinematic realism in pure real-time.

Surface detail ischaracter identity.

Skin tones, micro detail, overlays, tattoos and eyes stay editable inside Avatar Creator.

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