SKIN

Real skin detail,
directly inside Blender.

Build skin, eyes, overlays and tattoos in real time, with high-detail texture maps ready for production and export.

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Skin presets builtfor real variation.

Start from skin presets that reflect real human differences in tone, redness, pigmentation, then customize from there.

Image-basedmicro skin detail.

Pores, fine breakup, roughness and skin grain come from detailed texture maps, so your skin detail is visible, exportable and not locked to a Blender-only procedural setup.

Extreme skincustomization.

Makeup, face prints, scars, marks and custom details are handled through ready-to-use layers over the base skin.

Tattoos as adedicated system.

Place tattoos on the body while preserving the skin’s shading, roughness and surface detail.

High-FidelityEye System.

Control iris, sclera, wetness and eye shading through an advanced shader engineered to run flawlessly in Eevee for cinematic realism in pure real-time.

Surface detail ischaracter identity.

Skin tones, micro detail, overlays, tattoos and eyes stay editable inside Avatar Creator.

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